Most Popular Animation Software for Games in 2020?

Most Popular Animation Software for Games in 2020?

 14 Apr 2020

    Game Animator,
    Gaming Industry

In this blog we reviewed a wide variety of Animator Job Descriptions / Animator Vacancies in search to discover what Animation software was most requested by employers, that Animators should ideally have previous experience in.  

By far the most requested Animation software was Maya and MotionBuilder.


To help guide the next generation of animators on which software best to build their experience on, we thought it raised a number on interesting questions:


-Firstly why do Maya and MotionBuilder seem to be the most popular software, that employers request?

Are they the most basic that you can then move onto other more advanced / bespoke software, so a more universal software starting point for candidates to progress from?

Or is it the complete opposite that they are indeed considered the best and most user friendly products on the market and therefore employers value experience in that software over less advanced alternatives?


-Secondly, how essential do game developer employers consider previous experience in the use of such software?

Is it an essential must have or just an ideal / wish list. Curious to know how adaptable people would be to use either software?


-Thirdly and Finally, are there any other animation software you have had experience with that you would recommend?



Hope you enjoyed our blog; we would be very interested to hear your thoughts on this topic.


Please feel free to leave your comments and like / share our post.




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