Competitive + Benefits


Ref: 161| Posted: 10th May 2024

Technical Animator – Computer Games / Video Games - Warwickshire

Fantastic opportunity for an Animator to join and progress with an Award Winning and fast-growing Gaming Developer.


LOCATION: Warwickshire

Based in Leamington Spa, known as one of the UK’s biggest Gaming hub locations.

Not only is this location the hot spot for a career in gaming, it is also a nice place to live.


What makes it GREAT?

-Company has very low staff turnover, Excellent sign that they look after their staff.

-Recent Award for “Best Places to Work 2019”

-Unique projects, shaping the future of gaming.

-A highly successful and profitable business, a stable employer where you can progress your career for the long term.

-Exciting time to join their business as they look to unveil a new landmark project this summer. 

-Fantastic company culture, big enough to keep you busy, but small enough to know your name, excellent option if you are fed up with being treated like just another number.

-Top company benefits and great working environment.

-Flexible working hours.

-Ethical business with strong values

-A reputation for promoting good work life balance and also a good social environment, with plenty of lunchtime social activities organised by staff, including board games, a table tennis league and a running club.



Based in Warwickshire my client is a fast-growing gaming developer working on exciting projects with a long-term pipeline of work to fuel further growth of the business and your career.



Seeking a Technical Animator who is after an exciting new creative challenge.  

  • To assist the animation team, streamline and optimise current processes.
  • Work collaboratively with the art & programmer disciplines to overcome technical challenges and build animation tool sets.
  • To help the animation team implement quality in-game character and prop animations.
  • To assist with skinning, rigging and streamline the relevant pipelines of those tasks.
  • Help to build tools for future challenges with animations in a UGC environment.
  • Work alongside the Art Director and Principal Animator to create and use processes that maintain the animation art style.
  • Build strong collaborative working relationships with all members of the team and studio, regardless of discipline or seniority.
  • Understand the audience and core goals and game ethos.


To be considered for this Animator role you must meet the following criteria:

  • Professional experience of animation and technical animation for games.
  • Proficient in the use of job relevant software e.g. Maya.
  • Experience with skinning & rigging.
  • Ability to utilise and develop appropriate tools and pipelines to implement, review and iterate animations.
  • A strong showreel of animation work and/or technical skills
  • An understanding of UE4 blueprints, scripting, animation graphs or similar animation networks.
  • Strong knowledge of anatomy and best practices for character topology.
  • Exhibit a strong grasp of the principles of animating the human figure.
  • Experience in working with outsourcers (Desireable)
  • Facial animation experience. (Desireable) 
  • Familiarity with optimisation of animation (e.g. UE4 Blueprint Fast Path evaluation) (Desireable) 


The successful Animator will receive:

-Competitive Basic Salary

-Flexible Working Hours

-Relocation Allowance / Assistance

-Paid Overtime

-Private Health Cover

-Gym / Health Club Memberships

-Life Assurance Scheme / Critical Illness & Income Protection

-Digital Allowance

-Office Kitchen fully stocked with snacks and treats.

-Regular team lunches, company funded trips and events.

To be considered for this vacancy or to find out more information please apply now.

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